To Do Life: a Lit RPG
Turn your real goals into a hero's journey. Finish real tasks to level your skills and attributes, take down bosses you set for yourself, climb the gem ranks, and kit out a pixel hero that is genuinely your own.
Local-first and encrypted on your device, so your goals stay yours.
Do the task. Level up your life.
It's a goals app first and an RPG second. Real progress in your life drives every bit of progress in the game.
Build a hero around the life you want
At creation you choose exactly three attributes to focus on. Each comes with starter skills, and you can craft your own later with Orbs.
Spirit
Center yourself.
Strength
Build raw power.
Endurance
Go the distance.
Intelligence
Sharpen your mind.
Speed
Move fast.
Charisma
Win people over.
Barter
Master the deal.
Your own
Earn Orbs as skills level up, then spend one to add a custom skill under any attribute.
From Stone to Diamond, and beyond
Max two attributes to ascend to the next gem band. Each band asks a little more of you, so later ranks mean real, long-term commitment.
A secret band is said to lie beyond Diamond. Ascending sheds your completed tasks (the "metamorphosis"), but your skills and earned gear carry forward.
The Book of Metamorphosis
Before you ascend, the book spells out the trade. Completed tasks are shed in the change. Skills and earned gear carry forward. The next band asks more of you, and you may add a fourth attribute if you want the breadth more than the speed.
Gear that marks how far you've come
Progress unlocks items, from an Iron Sword after two tasks to Battle Gauntlets that take eighteen. The hero is built from modular pixel parts, so equipping a sword swaps in a forearm that actually grips it, and boots replace the lower legs rather than sitting on top of them.
- Earn as you go Iron Sword, Wolf-Face Shield, Focus Staff, Endurance Cape & more.
- Eight equip slots Head, Body, Weapon, Shield, Arms, Feet, Accessory, Cosmetic.
- Named sets Sword, shield and helm together read as the warrior set. Staff, helm and pendant read as the scholar.




Name the thing you have been avoiding. Then kill it.
A boss is a real milestone you write down yourself: the certification, the half marathon, the room you keep not painting. Pick how big it is, and it turns up on your hero screen with a health bar and a bounty on its head.
A week's worth of something. The one you summon to see how this works.
Small bountyA real project with a real deadline. Enough health that you feel each hit land.
Better bountyThe big one. Months of work, and gold worth the grind when it finally drops.
Best bountyEvery task you finish takes health off the boss you have active. Beat it and the bounty is yours, and the kill goes up in the Hall of Victory where you can look at it on the days you need to.
Today's missions
The hero screen opens on what you actually have to do today. Add a task in one line, tick it off, watch the streak count climb on the ones you keep coming back to.
One line to add
A text field and a plus button at the top of the list. No forms, no categories to pick before you are allowed to write something down.
Streaks that count
Repeat a daily and it carries a streak. The number is small and quiet, and it is remarkably hard to let go once it gets going.
Gold and Orbs
Gold comes off bosses and buys from the shop. Orbs drop when skills level, and one Orb buys a custom skill of your own under any attribute.
Built in the Skarpa palette
Parchment, forest, moss, ember and bronze, the same colours as the Feral deck, on both iOS and Android.
Help us finish it
To Do Life is real enough to live with. We are looking for people who keep a to-do list already and are willing to run their own week through the app.
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